
The Visor is the tool that allows to consent and to visualize the contents of the magazine. This tool needs to be connected Internet (in a similar way to a navigator for Internet), since the contents never stay in the reader's PC and they should be recovered of the servant every time that you will be visualized. But if, for example, a commented game is studying, it is only necessary to be connected in the moment to "open it", then, one can work with her without necessity of staying connected.
Once installed the application, the outline of use of this tool is the following one:
Standard versions. Press aquípara to discharge the file of installation of The Visor. Once downloaded the file is decompressed and the program setup is executed.exe that will arise of the decompression. Besides the previous version, it exists other that is identical with the one added that it can visualize the board in 3D.
Before installing this version 3D, it is necessary to have installed the appropriate version of DirectX of Microsoft. Not it serves any version of DirectX, it should be exactly a certain one, but this is not a problem because in oneself PC several versions DirectX can be had without they interfere among them. To install the version necessary DirectX, it is necessary to discharge the file instaladx.zip, to decompress it and to execute the program DXSETUP.exe that will arise of the decompression (to see details here). Once installed DirectX and not before, you proceeds to the installation of The Visor. It pulses here to discharge the version 3D of The Visor. The board you can rotate making click with the mouse in any point of the screen and dragging the mouse in an or another address. If he makes click with the right button and he crawls he made up, or down, the board comes closer or he goes away. The size of the board you can change, modifying the size of the window that contains it, dragging their borders, or by means of the control bellboys located in the superior right vertex of the window: to minimize, to restore or to maximize.
The functions of the different bellboys, of the bar of tools of this application, are the following ones:
He allows to obtain the contents to visualize directly of the hard disk of the PC. For this procedure one can read a file with chess games in format PGN, or a page HTML. Not he needs Internet connection. Under the board a list will be shown with the games contained in the file PGN, to see anyone of them, alone it is necessary to make click with the mouse, on the corresponding line.
The list of games you can order for anyone of their columns making click with the mouse on the head of anyone of them. If one makes click, with the right button, the cursor moves, inside the list, until the first line that contains a fact different to the at the moment selected inside the column on which the click was made. For example, if the list contains the games of several tournaments (Event), when making click with the right button in the head of the column "Event", we will pass directly to the first game of the following one I lathe and so forth.
It is possible to open up, simultaneously, up to 4 auxiliary boards. This board allows to move the pieces freely, as if of a board mural it will be, to be able to analyze any position comfortably. When opening up, it will show the same position that the main board. To locate a piece in the board it selects it to him in the left part of the window (making click on her) and next click is made with the right button of the mouse on the stall where it is wanted to locate it.To move a piece, coarse to drag it with the mouse. To return to the position in which the board opened up,
he presses the button beginning The analysis of positions and games, by means of calculation "motors", he is carried out from this window, like it is described in the chapter corresponding of this document.
They can stay several connection profiles for different services of contents. For defect, the profile is attached to consent to the magazine and the user's data for defect:
In the future, it will be possible registers as reader, with data peculiar of access, with that that options, as the "file", will pass to make sense. The bellboys allow Likewise, other options of the application can be configured:
The presentation 3D you can configure by means of the two bellboys that you are shown in the window 3D, the first it allows to define the characteristics of the illumination and the second the color and shine of the pieces. Likewise, in the configuration data, to those that you consents by means of the button to "Configure options" of the bar of tools, three relating options are included to the environment 3D
To connect PC to PC. To see here. Other functions.
He presses on the option that is wanted and then it can "stick" the content of the clipboard in another application, as Word or ChessBase.
Motors or calculation modules. The motors, or chess "engines", is programs to analyze chess positions. These applications valued the different plays that it is possible to carry out, by means of the analysis of the different variants that arise of each one of them until a certain depth. They are the base of the programs that you play chess. Multitude of motors exists, commercial (that it is necessary to buy) and of free (gratuitous) use. The commercial ones are the most potent (Shredder, Fritz, etc), but gratuitous motors of a similar (Gown, Ruffian, Arasan, etc) force exist, although they don't offer so many options like the commercial ones and the graphic interface is usually very inferior, or nonexistent, they are perfect for its use with The Visor. So that The Visor can use a motor, this it should be compatible with Universal Chess Interface (ICU), for example: Commercial motors:
Of free use:
In the page http://www.uciengines.de/UCI-Engines/uci-engines.htmlse can see an extensive list of motors. To use a motor with
The Visor, the first step is to "register it" in The Visor by means of the option calculation (Motors)" "
The analysis of a position or game, with some of the "registered" motors, are made from the auxiliary board or "slate". It is only necessary to select the motor, of the list desplegable located in the superior part of this window, and to press the button To stop the calculations, in any moment, it is only necessary to press the button If in a given position, it is only wanted to analyze a play, this play is written, in coordinated notación (stall final initial-stall, for example: C4d4) in the stall under the "Played rótulo / s." Not all the modules accept this possibility.
In the inferior part of the window the information of the analysis is shown. In the first line, of left to right:
In the second line it shows the opposing best variant until the moment, preceded of the valuation of the same (0,15) one. The valuation is always made from the point of view from the decree to which plays him/her to move, therefore, a positive valuation means advantage from the decree to which plays him/her to move. In third o'clock and quarter lines are shown the second and third better variants, this line only appears if the motor accepts this possibility and a value has been specified, of 2 or 3, for the option multipv. Value superiors at 3 they won't be useful, because more lines won't be shown and they can ralentizar the calculations. When the calculations end, or they stop, the most outstanding values in the information are shown and they are added the bellboys that you allow to reproduce in the board the main line and the second and third variant. The first button, alternating among the calculated lines. The button to "Copy", he keeps in the clipboard (clipboard) the shown variants, in that moment.
To analyze a
game, or it leaves of the same one, the corresponding data settle down and
he presses the button The analysis will be made dedicating, to each play, the time that the stall "Segs" has been specified, or until the depth indicated in "Prof.", if anything is not indicated for none of these two stalls, a time of 5 seconds will be used by play. To the left of the window, the options "v" and "p" are shown, when they are marked, in the result of the analysis the valuation of the position will be included after each carried out play and the depth of the carried out calculation, respectively. By means of the stalls 2y 3:
The first and last movement are specified to analyze, if they are left in target it will be from the first to the last. The stall 1, to the right of "Df", he allows to settle down which is the minimum (in centipeones, 100=1 peon) valuation that is considered significant so that the application includes a variant in the analysis. If when being analyzed he finds a play different to what was really made and the difference in the value of the position is bigger than Df, the application will include, in the result of the analysis, that play like a better variant, in another case, it will ignore it. A normal value, for "Df", is 50. When analyzing a game, the same time is used or you arrives to the same calculation depth, for all the plays, unless the stall "r" has been marked:
If the stall "r" is marked, every time that the module finds a play that is better than that really carried out one and the improvement in the valuation of the position is superior to that settled down in "Df", he will carry out a deeper calculation, dedicating the triple of the established time or until a depth of two more movements, as he has settled down that the analysis is made by time or depth of the position. When a game is analyzed, the window opens up:
In the superior part the valuation is shown that the motor makes of the position after each play. The positive values - in blue color - they correspond to advantage of the white ones, when they are the quarter notes those that have advantage, the valuation it is represented by means of negative values of red color. The white plays are shown with clear tones and those of the black one with a darker tone. The inferior part of the graph represents the errors, calculated as the difference among the value that one has been obtained of having been carried out the best play and the value of the carried out play. Placing the mouse on any element of the graph the exact value of this element will be shown. The first of the two small bellboys, of the superior-left part of this window, allow to record in a file the graph, there are several available formats (BMP, GIF, JPG) and one of text (TXT) that keeps a list with three columns: the play number, the valuation of the position and the value of the error. The other button, changes the size of the window that can also modify crawling with the mouse the borders of the same one. If
he closes this window and he wants to open up again, he presses the button The Visor can read the games of the postal rooms directly SP3 and SP4. It visualizes and it reproduces this games but he doesn't allow to carry out movements. To consent to a Postal Room, him first, are to give of high the service by means of the
The Visor has preconfigurados a series of services, but they can be given of low if it is wanted this way. To recover games of a Postal Room he presses the button
and the window opens up:
The service of the list superior desplegable is selected, the data of the diverse fields are introduced that they will select the group of
games to recover of the postal room and he presses the button If
he presses the button they If
he presses the button they The obtained games are shown in the list located under the board. The columns of the list are the same ones that it shows the access applet to the postal rooms from the Navigator of Internet.
The characteristics of the game, in relation to the control of the time, and the situation for both decrees appear as comments to the beginning of the game. When you this seeing a game coming from a postal room, in the bar of tools the button is shown To go to the room of online Game the button of the main
The configuration record Sj contains enough data, but the normal thing is that we don't need to know more than our Nick and our Key, those that figure in the inferior part of the record. Of it manufactures, he comes registered the "Visiting" access profile. In this profile, we can modify the stalls of Key (substituting them for our data) Nicky and next to press the button "Discharge", when making it, let us be believed a new access profile that then will be able to use to connect us to the Online Room. Probably, besides modifying Nick's values and Key, we will want to modify the corresponding to you GO, this fact is merely identificativo but it is convenient to write something that reminds us this access profile and it differentiates it of other, for example: if our Nick is Alberto, we would put something similar to InterAjedrez-Alberto. If we have made that described in the previous paragraph, we will have two access profiles: that of the "Visitor" and that of our Nick. If we don't want to conserve Visitor's profile, has behaved in the same way, but instead of pressing the button "Discharge" has pressed the one of it "Publishes." It is necessary to remember that whenever he presses the Button "Discharge" a new profile it is believed, if what is wanted is to already modify one existent, they modify the data of the same one and then he presses the Button it "Publishes." To finish the configuration process, he presses the button "OK" and he will close the window of options. Now it is the moment to press the button of
This window has its own bar of tools. The first button of the same one
We make click on the profile that we want to use and the connection will take place to the Online room. Departures 3D. The version 3D of The Visor allow to see and to play the games in the board of three dimensions. In the board 3D the pieces cannot crawl with the mouse, to carry out a movement in this board, click (with the mouse) is made on the stall in which the piece is located to move and then another click on the stall to which wants to move. The board you can rotate making click with the mouse in any point of the screen and dragging the mouse in an or another address. If he makes click with the right button and he crawls he made up or down, the board comes closer or he goes away. The size of the board you can change, modifying the size of the window that contains it, dragging their borders, or by means of the control bellboys located in the superior right vertex of the window: to minimize, to restore or to maximize. Chat. To avoid that the diverse incidences in the game (messages of the system, players' entrance / exit) room interrupt the action of writing in the chat, when there is some character in the area where the comments are written, a blockade is activated that doesn't allow to carry out some actions. Coarse to erase that written in the area of comments, so that all the possibilities are available again. If
he wants to stay blocked the area of the chat, although there is not I swim written in her, it is only necessary to press the button Analysis on the march. When it is connected to a room of online game, it is possible to open a slate with the button
In the area superior-left, they are shown the bellboys:
The two bellboys start the module of I calculate selected in that moment and they begin to analyze the game that is playing in that moment in the board of the game room in which we are located. Every time that a movement takes place in the game, the slate will reflect the change in the position and the calculation module will analyze the new position. The difference between the first and second button, is that when he has pressed the first, the analyses they are sent to the servant and they are seen by all the present people in the board (with independence of the application with the one that you are connected), while if he pressed the second button, the analyses they are only seen by the person that is executing the calculation module. The valuations of the module go showing up every time that finds a better variant, or the module increases the calculation depth, to avoid that these valuations are sent with too much frequency, it can settle down a minimum time to lapse between the presentation of a value and the following one, this time is specified (in seconds) in the stall located to the right of these two bellboys: To use the first button that shows the valuations to all the present, it is necessary to introduce a key that is only available for the Administrator and operators of the system. None of these two analysis bellboys will be available, if we are one of the players that dispute the game that is playing in that moment. In the superior right vertex of the slate the button is shown:
If he presses, it changed the image to:
and starting from this moment, the slate will always stay in the first plan of the screen, above other windows or applications. Communication PC to PC It allows to connect two PC through Internet knowing IP of both. Also, he allows to only work with a PC (local way), this way it becomes visible the bar of tools that allows to establish any position on the board, to draw arrows, marks, to exchange files, etc, that which is specially useful for presentations in public, in a local or remote way. When the PC is connected, the performances on one of the boards will be reflected on the other one. This modality PC to PC, has a "chat" that allows to exchange text between both PC,
he also allows to converse personally. Another possibility is to use, in a parallel way, an application that allows the communication mediating voice (or text) between both PC, like it can be Messanger, or Skype When
he presses the button
One of the two PC, acts as Servant and the other one as Client, from the operative point of view it is indifferent to be Client or Servant, the functions are exactly the same ones. The difference is the form in that the connection settles down. The PC that will act as Servant should be the first in attempting the connection, the stalls Internet and Servant are marked and he presses the Button OK, at this time he retires the window and in the bar of tools the sentence appears "Waiting client." Now, the PC that will act as client, marks: Internet and Client, with that that the stall Remote IP will be enabled, here it is necessary to write IP of the PC Servant. It will usually be own IP that showed the window of the PC Servant (in the previous image: 192.168.1.34), although not always, like we will see later on. When pressing the button OK the connection he will take place PC between both and it will become visible the bar of tools:
The tool selected by defect, is the one of to "compose" Some of the actions included in the bar of tools, are not really a tool and when they are selected they don't affect to the active tool, for example: to locate the initial position, to show the clock, etc. These options carry out a concrete and punctual task. The tools, properly this, are selected to carry out repetitive operations, for example: to draw lines, to put piece, to remove piece, etc and for that reason they "remain active" until another different tool is selected. The button Remote IP. The PC that will act as Servant shows a value of own IP that can be the address real IP of the PC in Internet, or an address local IP that is not the one that the PC shows in Internet. Him first happen, usually, in the connection direct mediating modem to the phone line and him second when the PC consents to Internet from a net or a router that it is the case of the connections ADSL. The PC that will act as Client needs to write in remote IP, the real address of the PC Servant. Therefore, when the Servant shows a local IP it is necessary to obtain real IP for another procedure, one simple it is to connect, the PC Servant, to the Room of Online game and IP that is shown when entering in the game room, to score for example: S: Accepted connection. In this case, real IP of the PC Servant is 213.97.182.213, being this address the one that should write the PC Client like Remote IP. Another important aspect is the necessity that the PC servant accepts incoming connections in the port that has been specified in the stall Port (necessarily, the same one in both PC). If the servant is connected by means of modem to the phone line is probable that the access not of problems, but in another type of connections, just as ADSL, the normal thing is that incoming connections are not accepted, in this case it is necessary to change the configuration of the router. The different router models are configured in a different way, but the general procedure can be the following one: 1. By means of the navigator of internet, as the Internet Explorer, it is necessary to be connected to the page of configuration of the router, for example, connecting http://192.168.1.1/ 2. In the septup area, to look for the option NAT that will drive to a series of options, of those that "SUA is usually activated Only." 3. To publish the details of SUA Only, Opening the port, for example: 4141 for Local IP that showed the PC Servant, for example: 192.168.1.34
Integrity of the communication. To assure that the communication among the two PC is being carried out correctly, The Visor uses a strategy of "echo." Every time that a command is executed in one of the PC, as drawing an arrow, to displace a piece, etc, the command is transmitted to the other PC, this when receiving it returns a copy from the command to the original PC. When the original PC receives the copy, at this time and not before, it executes the command. This way, if we order to draw an arrow and this it is drawn in our PC, we have the security that the other PC has received the order. If the actions that we execute don't have effect, the most probable thing is that there are problems in the communication among the two PC. If the speed of the connection among the PC was low, we will observe that, among that we give an order and this it is executed, a certain time passes, the one that needs the command to go and to return of the other PC. Resources. While this active one the connection PC to PC, continues being possible to use the button to If we load a page HTML we can send it to the other PC by means of the button If what we want is that both PC shows a page of the Web, the button is used This way, also allows to transfer any file
(text, images, games, etc.) type from a PC to the other one, by means of the button Departures. One of the possibilities of the connection PC to PC is to play
games, for that which there is available a clock and an annotation insole. It is important to keep in mind that the environment PC to PC simulates a board and real clock with some differences regarding the disputes in the room of online game. In the room of online game to carry out an it castles coarse to automatically move the king and the system the complete thing moving the tower, in the environment PC to PC after moving the king, it is necessary to move the tower. With regard to the clock, it happens something similar. In the online room, immediately after carrying out the movement, the clock commutes of decree in an automatic way, PC to PC is like in the real world and we should press the switch of the clock manually, or it will continue running our time. The system won't make any confirmation about the validity of the movements. See 3D. The view can open up 3D In the board 3D the pieces cannot crawl with the mouse, to carry out a movement in this board, click (with the mouse) is made on the stall in which the piece is located to move and then another click on the stall to which wants to move. To record a session. When
he presses the button To reproduce a session, previously recorded, the button it is used Access to packages. This option is only available starting from the version 1.0.1.1 of The Visor.Upgrade you, if it is necessary. A "package" is a group of elements, in form of pages HTML, or files PGN that The Visor tries as a group. For example, we have transformed into a "package" the weekly class for Internet of Edami, number 316. This class consists of:
The elements that constitute this package are compressed in the file clase316.zip. To consent to this class, it is necessary to take the following steps:
If your version of
The Visor is 1.0.1 o'clock.4o later, you should simply execute
The Visor and to press the
The chess openings, with at least a minimum interest, they are organized in what the Encyclopedia of openings is known, or more frequently for its initials in English ECHO. The ECHO contains 2.014 opening variants, in form of sequences of movements, totalling 20.697 movements, many movements repeat of some variants to other and in fact, the ECHO, alone it contains 4.037 different positions. To discharge the ECHO in format PGN, it pulses here. The Visor can read the downloaded file, without necessity of decompressing it. The books of openings, instead of registering the sequences of movements, they usually keep directly the positions to those that give place next to a series of statistical data or of valuation of the position. In these moments, there are available four books of openings for The Visor:
The book of openings is used from the "Slate", but first are that you register it in the lash "Books" of the options of configuration of
The Visor, to those that you consents by means of the button To use a book it is necessary to take the following steps:
To register a book
he presses the button The lash "Books" is selected, in the field you GO, a short sentence is written that describes the book and by means of the button To see if the position on the board of the window "Slate" is registered in the book of positions, the book is selected to use, marking it in the list desplegable that has The Visor, to such an effect:
In the image, he appears selected the book "Elite." He presses the button
That it shows:
If the stalls: Won, Lost and Charts appear in white, it means that it is a position ECHO that was not played in none of the games that you were to build the book. The Visor can manage a special type of databases with (BDD) chess games. These BDD can include information on all the positions corresponding to all the games of BDD. What allows to make searches for "position", if the position is registered statistical information will be shown, I eat for example, the won games, lost and charts in those that this position was reached. It allows to recover all these games and the list of movements that were carried out from that position, with the results obtained in each one of them. Specific BDD of The Visor is generated starting from files PGN by means of a special, called application VisorBDD. This application, besides building BDD entirely, it can "generate" the positions of a previously built BDD but without having registered the positions (to see documentation). A BDD with 100.000 games, contains of the order of 6 million different positions. This drives to that BDD occupies an important space in disk, of the order of 600 Megas, in the case of the 100.000 games. But this size decreases to 60 Megas if the positions (30 Megas if ZIP is compressed) are not included, this it is an affordable figure for the discharge in Internet and then by means of the application VisorBDD to generate the positions in our PC (in a modern slow PC between 2 and 3 hours).
To use a BDD with
games, previously it is necessary to register it by means of the button "Options" located The books of openings and BDD share the extension ".ind", but they are not interchangeable, if one is used in the contrary option, errors will be obtained when using The Visor. You can consent to BDD from the Slate, or from the main screen. From the slate you can look for a position, from the main window, pressing the button
From which the games can be selected by means of a search "Approach" applied to the name of the players, their Elos and other data of interest, it can also look for the "Position" that is shown in the board of the main window in that moment. If it is looked for by means of "Approach" and at least a game of BDD completes it, a list of games will be obtained that will substitute the list of the main window. If a "Position" is looked for and this it exists a new window of results he will open up:
If he presses the button "Movements" all the carried out movements they will be listed, from this position, in the games contained in BDD, with the statistic of results corresponding to each one of them.
Under the list of movements, there is a clever desplegable that allows to select the calculation module to use in the analyses. If he presses the button it "Analyzes", the module of selected calculation will value each one of the movements in the list and later the rest of movements that you are possible in the position in question but that they have never been played, showing that of better valuation, that is to say the best "Novelty" in the position. All the positions with 5 pieces on the board and the most important with six, they are organized in a group of files that you are usually denominated "Table Bases (TB)." With each position, he registers if, by means of a perfect game, you can win, to make charts, or he gets lost hopelessly. Also, one writes down the number of necessary plays to arrive at the end of the main variant, that is to say, that in which both decrees always make the possible best play. Table Bases can be obtained gratuitously in Internet or to acquire in CD or DVD (those of 6 pieces occupy several Gbytes). As it is mentioned in the remote Motors or calculation modules, these programs can use these charts to improve their game notably. Also, The Visor can consent to this charts and to tell us, in a given position which would be the result of each one of the possible plays. So that
The Visor can use Table Bases, it is necessary to define, by means of the
you can specify up to four portfolios. In the previous image three have been specified that are those that Table Bases 4, contains 5 and 6 pieces, respectively. The charts of final are used from the "slate", by means of the button: If the position on the slate exists in "Table Bases", a window will open up with a chart that indicates us the result for each one of the possible plays:
If it becomes "double click" on one of the lines of the chart, in the inferior part of the slate, they are enabled the sailing bellboys that you allow to reproduce the whole variant.
One of the best pages to download games is "The Week in Chess Magazine". The best, if it is about current games. Every Monday it publishes a summary of the games more important plays in the main events. He offers several formats, included PGN. The Visor reads the
downloaded (zip) files directly, corresponding to the format PGN. Also, just by pressing a button ( An useful function, when these files open up, it is the possibility to order the games for anyone of their columns, making click with the mouse on the head of anyone of them. If one makes click, with the right button, the cursor moves, inside the list, until the first line that contains a fact different to the at the moment selected inside the column on which the click was made. For example, if the list contains the games of several tournaments (Event), when making click with the right button in the head of the column "Event", we will pass directly to the first game of the following one I lathe and so forth. |